#include <net/net.h>
#include <klibc/ctype.h>


int32_t net_socket(int32_t af, int32_t type, int32_t protocol)
{
	printf("Not yet implemented.\n"); 	
	return -1;
}


int32_t net_bind(int32_t s, struct sockaddr *addr, int32_t addrlen)
{
	printf("Not yet implemented.\n"); 	
}


int32_t net_listen(int32_t s, int32_t backlog)
{
	printf("Not yet implemented.\n");	
}


int32_t net_accept(int32_t s, struct sockaddr *addr, int32_t *addrlen)
{
	printf("Not yet implemented.\n"); 
}


int32_t net_close(int32_t sockdes)
{
	printf("Not yet implemented.\n"); 	
}


int32_t net_send(int32_t s, const void *msg, int32_t len, int32_t flags)
{
	printf("Not yet implemented.\n"); 	
}


int32_t net_recv(int32_t s, void *msg, int32_t len, int32_t flags)
{
	printf("Not yet implemented.\n"); 	
}


int32_t net_connect(int32_t  sockfd, struct sockaddr *serv_addr, int32_t addrlen)
{
	printf("Not yet implemented.\n"); 	
}
